Game last night small affair, 32 fig inf btns x 5 each, 12 fig cavalry units x 4, plus two 2 gun batteries. Rules used were Honours of War. I lost to Tym using my French, to Tym’s Brandenburgs. Rules were fine, I will play them again. Enjoy the pics.
Location: Pimley Beta III
Seb Wilku's USMC unit landed on LV427 as part of a rescue mission- a team consisting of Ripley and 5 hand picked Colonial marines, namely Gorman, Hicks,Vasquez, Frost and Wierzbowski. Armed with smart guns, pulse rifles and flamers they set about their mission to find Newt.
It wasn't long before the xenomorphs made their presence known. But these were easily dispatched by short bursts of fire. the motion trackers picking up various signals throughout the complex, some moving in reaction to the marines. As the marines moved into the control room more xenomorphs appeared across the board as if rallying their numbers. Each time they attacked they were met with a hail of bullets and bursts of flamer fire.
Gorman tried to access a computer terminal but due it operating on Windows 98 he failed. With the motion tracker showing multiple blips from across the whole complex all moving towards the rescue team. each time the Xenomorphs appeared the marines channelled them into kill zones but the expenditure in their endurance was beginning to take its toll.
Gorman tried again-and again and again fourth time lucky! he revealed a mission token to see if it was Newt but alas 2 xenomorphs were there instead. It was at this stage a swarm of 7 xenomorphs rushed Weirzbowski with most being killed, but just one made it onto him and in a brutal attack caused him to fall.
Reeling from the loss of a comrade the marines led by Ripley decided that the control room wasn't probably the best place to stay and they should continue on their mission, but the xenomorphs had been building in numbers and as Ripley, Frost and Vasquez entered a corridor they faced 9 xenomorphs from both ends. Rapid attacks followed, with one after another xenomorphs being killed, however the rescue team expended their last endurance card saving Ripley, causing the game to go to the xenomorphs.
A brilliant enjoyable game, a huge thanks to Seb, this was a tester game but the suspense and atmosphere it created with the relentless Xeno's attacks and the need to make calculated decisions with endurance cards certainly made it one to remember.
[Chairman's note: Another brilliant day organised by Paul Ireland and other fine members of the club. Paul's beautifully-painted collection made up the majority of the forces on both sides of this Pike and Shotte game. The club was well-represented with about five gamers per side taking part for a full day's gaming. Judging by the comments at the end, everyone had a good time. Many thanks to all concerned but especially to Paul and to Tim & Tom who set up the evening before].
What a great day of Battle. Paul Ireland's collection of War of Spanish Succession figures gave a close and narrow victory for the French (one of the Allied players having Family duties!). All well played especially in the Christmas spirit. Great break in between Christmas and New Year. [Tim]
Zombie antics tonight with a great game of Project Z. A narrow win for the outnumbered biker gang over the survivor group. Poor shooting from both groups lead to large numbers of zombies roaming the table. Thanks for a good game Greg.
More pictures here.